Results from Exhibition with Augmented Reality "Pythagorean Forest"
DOI: 10.15547/PF.2026.011
A visual model of a methodology for using interactive and XR technologies in museums and galleries, based on Venn diagrams is presented. The results of an anonymous survey conducted among visitors (students and adults) to the interactive exhibition "Pythagorean Forest" are presented, related to the assessment of the impact of the authors works before and after the augmented reality (AR). With the help of the interactive files, step-by-step iterations can be observed in the author's works, parameters related to colors and shapes can be changed. The hypothesis that there is a statistically significant difference in the impact of the works and the provision of an experience before and after the AR was confirmed. Such interactive exhibitions, with educational content included, and elements of XR technologies, are suitable for curation in museums, galleries, art spaces, interdisciplinary forums, at school, in STEAM spaces, in the form of permanent and/or traveling exhibitions.